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Artifacts Caused By Simplicial Subdivision

Abstract

We review schemes for dividing cubic cells into simplices (tetrahedra) for interpolating from sampled data to IR3, present visual and geometric artifacts generated in isosurfaces and volume renderings, and discuss how these artifacts relate to the filter kernels corresponding to the subdivision schemes.

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Authors
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Supplemental Material
Citation
Category
Journal Paper
Divisions
Visualization and Data Analysis
Subjects
Computergraphik
Journal or Publication Title
IEEE Transactions on Visualization and Computer Graphics
ISSN
1077-2626
Date
March 2006
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